The Programmer
public class TheProgrammer {
public new string name = "Goh Choon Aik";
public int age = 19;
public string lore = "A possibly good programmer that is able to learn quickly and apply skills learned to code";
public enum SkillProficiency {
Piano,
C#Programming,
RoboticEngineering,
UnityEditor
}
public abstract void CreateProgram(int bottlesOfCoke, float motivation) {
for (int a = 0; a < bottlesOfCoke; a++) {
if (motivation + a ^ 2 > 50) {
Code(workload);
} else {
try {
GetMotivation();
} catch (OverworkedAndTiredException) {
Debug.Log("Extremely tired, powering down");
}
}
}
}
}
